Knowledge Vault: Thorn Thallid

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Knowledge Vault: Witch Hunter

Every Friday, we crack into some lesser-known Old School 93/94 cards and interactions.  This week, we are taking a look at the Bluest White Card in the format:  Witch Hunter!  Witch Hunter may inspire the Terror of Leatherface wearing a Pilgrim’s hat, but it more closely resembles Unsummon-on-a-stick.

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Knowledge Vault: Syphon Soul

In an Old School MTG 93/94 multiplayer game (Brawl or otherwise), resolving a Syphon Soul chips 10% off of each of your opponents’ life totals, with some life gain upside.  However, is that impactful enough to run maindeck?  Let’s Crack the Vault™ and find out!

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DM Panic: Random NPCs 3

Dungeon-Master
Picture Credit: Wizards of the Coast

For this DM Panic, I got an unexpected source of inspiration while watching some cartoons. Here are four characters whose roles I summarize as a ruler, the right hand, an animal companion, and a wizard. These characters are fluid enough to fit in nearly any setting, and any of them can be the villain of a last minute plot. I’ve also included some plot suggestions at the end of the article if you need help coming up with ideas. Read More

Persuasion Check: Five (5) reasons why you should play Old School MTG 93/94

I’ve been thinking about this for about a week or so, and when I woke up this morning, I decided that now was the time to write it.  Here are five reasons why I play Old School MTG 93/94 (and why you should, too!)

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Ready Review: “Kards” closed beta, a digital card game by 1939games.

On January 9, 2019, 1939games’ new digital card game, #Kards, entered “closed” beta.  I say “closed” because I got my invite less than twelve hours after my request.  Do you like Hearthstone?  Do you like World War II?  Then this is the game for you.

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Knowledge Vault: Plague Rats (in Alpha 40)

The fledgling Alpha 40 format (minimum of forty cards and any number of the same named card) does not use the decisive rule which renders Plague Rats unplayable (“100.2a …A constructed deck may contain… no more than four of any card with a particular English name other than basic land cards…”).  Therefore, with an average opening hand (2-3 Swamps and 4-5 rats), average draws (two rats for every three cards drawn), and no opposing board-sweepers, you can expect five 5/5 Plague Rats on turn six.

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