Monster Manual A-Z: Displacer Beast

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Displacer Beast

Displacer Beast
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Monster Manual A-Z: Dinosaurs

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Dinosaur - Plesiosaurus

Plesiosaurus
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Mordenkainen’s Tome of Foes Preview

While it seems we have been left without an Unearthed Arcana for the month of March, we instead got a nice little preview from Mordenkainen’s Tome of Foes!

Much like Volo’s Guide to Monsters before it, Mordenkainen’s Tome of Foes promises expanded lore and background info on monsters and history, varieties of our favorite stout and pointy-eared friends, as well as new monsters with an emphasis on demons and devils. If you liked the way that Wizards of the Coast has been doing supplements this edition, you’re bound to like the Tome of Foes!

This preview focuses on some already familiar stout friends, the Duergar. We don’t get too much, just a few tables, focusing on clan names, clan status, clan traits, story hooks for Duergar, and even some quirks! I like these previews because they don’t spoil the best, but reinforce the type of information we can expect on the covered monsters therein.

We haven’t had a whole lot on the Duergar so far this edition, so it is nice to see things like clan names that give them a distinct feeling from other types of dwarves. Names like Mindeater, Knifemind, and Doomfist don’t fit their mountain or hill cousins, and gives them some nice flavor.

Check out the preview for yourself and let us know what you’re excited for most when Mordenkainen’s Tome of Foes lands later this year!


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Monster Manual A-Z: Devils – Part 2

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Devil - Pit Fiend

Pit Fiend
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Monster Manual A-Z: Devils – Part 1

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Devil - Erinyes

Erinyes
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Monster Manual A-Z: Demons – Part 2

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Demon - Marilith

Marilith
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Monster Manual A-Z: Demons – Part 1

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Demon - Balor

Balor
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Monster Manual A-Z: Demilich

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Demilich

Demilich
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Monster Manual A-Z: Death Knight

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Death Knight

Death Knight
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Monster Manual A-Z: Darkmantle

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Darkmantle

Darkmantle
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Monster Manual A-Z: Cyclops

Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Cyclops

Cyclops
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25 Mountain Pass Adventure Seeds

mountain_pass_by_sabin_boykinov-d5fgno9
Picture Credit: sabin-boykinov

This installment of Adventure Seeds brings us through a winding mountain pass that sees a lot of traffic among merchants and travelers. I wanted another “on the road” set of seeds that could be placed anywhere and shift between pockets of civilized company and untamed wilderness.

As I continue to work on non-civilized seeds, like last year’s Frozen Wastes, I continue to find it easier to write them. The setting of a mountain pass is great as it contains different layers that I can play with. You have the lower levels, likely temperate and full of easy trails. You can go up a bit with howling winds, winding roads, and dangerous tunnels. And then you have the very top, where icy winds whip across your face, visibility is limited, and unknown monsters have all the advantage they could ask for. But while this is my vision, you should be able to adapt this to mountain passes not meeting this criteria in your game. Here are all the assumptions I made when writing these:

  • The mountain pass has multiple paths; some that are quicker and more dangerous, and others that are slower but safer.
  • No matter how many paths there are, there are only two sides of the pass, meaning you can only go from A to B on the path.
  • Caves and cave complexes are common, with both natural and carved tunnels making up parts of the pass.
  • The top of the mountain is snow capped and largely unexplored, and rumors of what creatures thrive up here are as common as they are ominous.

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