Ready Review: METAL by Lay Waste Games & Jordan Draper

Brendan Burke here, and this is my debut into the Ready to Role team!

I recently returned from PAX Unplugged and got my hands on METAL and was impressed as usual by the craftsmanship of Lay Waste Games. Lay Waste Games is most commonly known for the game Dragoon (Previously reviewed here) and it’s expansion.

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A Handful of Magic Items 11

Picture Credit: AlexanderKorolev

It’s December, so we bring gifts of more magic items! We’ve got rings that combine you and a friend, a necklace that gives you the power of dragon, and a potion for desperate times!

Pair of Ettin Rings (requires attunement)
A Pair of Ettin Rings has two distinct rings- a Ring of Might and a Ring of Mind. Each ring must be attuned to a different humanoid in order to function. Once per day, if both wearers of the rings are within 10 feet of each other they can choose to activate their rings as an Action. If they do so, the magic of the ring fuses them into a Ettin, taking on the features of the two humanoids.

The two wearers become a single Large, two-headed creature, centered where the wearer of the Ring of Might stood. This creature has the following features:

-Combined maximum and current health of the two wearers
-Strength, Constitution, and Dexterity scores of the wearer of the Ring of Might, as well as related proficiency bonuses for saving throws and skills using the wearers proficiency bonus.
-Armor class and Initiative of the wearer of the Ring of Might
-Intelligence, Wisdom, and Charisma scores of the wearer of the Ring of Mind, as well as related proficiency bonuses for saving throws and skills using the wearers proficiency bonus.
-Worn magic items are melded into the creature and only affect the humanoid who was wearing them before the rings were activated.

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3 Reasons Why We Love Artifact, the DotA-based Online Card Game Designed by Valve and Richard Garfield; a Ready Review.

On November 28, 2018, Artifact, the hotly-anticipated electronic trading card game and its first set, A Call to Arms, were released.  This love child between DotA and Magic: the Gathering is what we have all been waiting for.

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[Old School Brawl] Rubinia Soulsinger: brewing a Creature Theft/Sacrifice Combo Deck

Rubinia Soulsinger, a Green/White/Blue (“Bant”) legendary creature from Legends, has over four hundred decks on EDHREC.  She was even reprinted in Commander Anthology.  With that many people using Rubinia in regular EDH, she is likely a strong candidate for a commander in Old School Brawl, as well.  So let’s take a look at the interactions, errata, and card selection that will be sure to make you the most hated person at the table!

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Persuasion Check: Unearthed Arcana – Of Ships and the Sea

New Unearthed Arcana, ahoy! This month we get some sweet rules for ships and managing them!

We get some new rules on improved stat blocks, the components that make them up, the officers and crew that run the ship, hazards and mutiny, and downtime management. These rules work together to put together an improved seafaring experience and I’m excited to dig into them! There’s not a lot of analysis going on this time, so I give each part a quick rundown and my thoughts on the rules.
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[Old School 93/94]: Why Hammerheim is better than Mountain in almost every single way (You heard me!)

Mountain is trash.  Mountain is a bad card.  Hammerheim is a superior magical card.  Mountain, for the following reasons, does not often belong in your 93/94 deck:

(Disclaimer: this article is intended to be as satirical as it is educational.)

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25 Floating City Adventure Seeds

Picture Credit: Sang Sub Kim

What time is it? Adventure Seeds time! We’re high in the sky with a Floating City this time around, so come along and enjoy the ride!

I had a ton of fun writing these, and this may have been one of the easiest lists to write. The possibilities of a city that floats through the air are near limitless and I hope I put that to good use! From getting turned upside down, to flying monsters, and economic issues that can occur high up, there should be something for everyone!

The only real assumptions are that it’s a city (or large town), it’s built upon a floating mass of stone, dirt, and other earthy materials, and that it, be it slow or fast, floats through the sky and is not completely stationary.

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[Premodern] Colorless: Impactful Artifacts & Luxurious Lands

Although the cards themselves are not very colorful, our final installment highlighting some of the best Premodern cards ever printed is perhaps the most exciting of them all!  If you play or are interested in playing Premodern, you likely either played between ’95-’03 and strive to relive your favorite era of Magic or you are entirely new to the format and may not even know what some of these cards even do.  Regardless, let’s take one final look at the cards of Magic: the Gathering’s Golden Age:

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Ready Review – GWENT: The Witcher Card Game

October 23rd is the full release of GWENT: GWENT Homecoming.  If you are interested in watching some GWENT gameplay, We’ve been streaming it over on our Twitch.  To celebrate Homecoming, here’s five reasons who you should play GWENT!

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Persuasion Check: Unearthed Arcana – Magic Items of Eberron

It’s October, which means the newest Unearthed Arcana is either going to be a trick or treat- and a treat it is! We’re taking a look at a group of Eberron style magic items, where magic is a part of everyday life.

Specifically we have 12 items to take a look at- 2 arcane focuses, 7 common magic items, and 3 Warforged parts. I’ll briefly describe each and give my thoughts on their in-game impact, even if they are understandably light on mechanics. Without further ado, let’s get to it!
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A Handful of Magic Items 10

Picture Credit: Gailavira

We finally hit 10 handfuls of magic items! Of course, we have a few more goodies for you today: a net for hunting mages, a staff that wraps, and a shard that saves! Let’s dive in!

Mage Hunter’s Net
Mage Hunter’s Net functions as a normal net, but any creature restrained within it is also under the effects of an antimagic field that is entirely contained within the net. If the net is not restraining a creature, the antimagic field does not function.

Further, a command word can be said while the Mage Hunter’s Net is over a Medium or smaller creature. This command word turns the net into a metal, doorless cage around the caught creature, retaining the antimagic field ability. The cage’s size is dependent upon the caught creature and will vary accordingly. A different command word changes the cage back into a net.

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[Old School Brawl] Deck Tech: Sol’kanar the Swamp King B/R/U (“Grixis”)

Just in time for New England Old School (@neosmtg)’s LobsterCon 2018, here is our first Old School Brawl deck tech!  Let’s take a look at a beloved legendary creature who has been ruling over Swamps since 1994: Solkie!

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