Every Friday, we crack into some lesser-known Old School 93/94 cards and interactions. This week, we are taking a look at the Bluest White Card in the format: Witch Hunter! Witch Hunter may inspire the Terror of Leatherface wearing a Pilgrim’s hat, but it… Continue Reading “Knowledge Vault: Witch Hunter”
In an Old School MTG 93/94 multiplayer game (Brawl or otherwise), resolving a Syphon Soul chips 10% off of each of your opponents’ life totals, with some life gain upside. However, is that impactful enough to run maindeck? Let’s Crack the Vault™ and find… Continue Reading “Knowledge Vault: Syphon Soul”
I’ve been thinking about this for about a week or so, and when I woke up this morning, I decided that now was the time to write it. Here are five reasons why I play Old School MTG 93/94 (and why you should, too!)
On January 9, 2019, 1939games’ new digital card game, #Kards, entered “closed” beta. I say “closed” because I got my invite less than twelve hours after my request. Do you like Hearthstone? Do you like World War II? Then this is the game for you.
The fledgling Alpha 40 format (minimum of forty cards and any number of the same named card) does not use the decisive rule which renders Plague Rats unplayable (“100.2a …A constructed deck may contain… no more than four of any card with a particular English name… Continue Reading “Knowledge Vault: Plague Rats (in Alpha 40)”
Greven il-Vec had better watch his back, because there’s another Spinal Villain in town. Now that I got all of my skeletal puns out of the way, let’s see why I think Spinal Villain might be a budget King Suleiman. Unfortunately, due to a buyout around Amonkhet,… Continue Reading “Knowledge Vault: Spinal Villain (and the EDH starter kit giveaway continues!)”
In this week’s Knowledge Vault, we’re going to take a quick look at Hand of Justice. Now, you may be asking yourself, what’s so great about a six cmc 2/6? Even terrible cards like Abomination and frickin’ Moss Monster are more economical than that. The answer… Continue Reading “Knowledge Vault: Hand of Justice (and the giveaway continues!)”
This week, instead of building a deck around a Commander, we build the Commander around the deck. Reanimation has always been a strong Plan A. Additionally, in a multiplayer format filled with board sweepers, a few deck slots devoted to reanimation is also a… Continue Reading “[Old School MTG Brawl] Building 93/94 Reanimator in a format with “Color Identity” (and a new giveaway!)”
This week, we discuss one of the least-appreciated burn spells in all of Old School MTG 93/94: Immolation. Now, Immolation may LOOK like an Enchant Creature/Aura, but it’s actually a Sorcery that deals two unpreventable damage.
Bartel Runeaxe may look like a cross between one of the aliens from the movie Signs and a grainy photo of Bigfoot, but he’s tough as nails. In my article on Old School MTG 93/94 Commanders, Bartel barely missed the cut as the best… Continue Reading “Knowledge Vault: Bartel Runeaxe”