Posted on April 18, 2018 by Robb

We’ve been cooking up some more magic items for you with some of the feedback in mind from our last few sets. Today we have a blade that likes to slay alike foes, a shield that can become a tactical wall, and a staff that is beholden to a certain, infamous monster.
Kinslayer (any melee weapon, requires attunement)
This weapon has a +1 bonus to attack and damage rolls. Each time this weapon hits a creature (including the same creature repeatedly), it gains +1 to damage to all subsequent attacks against creatures of the same type (sub-type for humanoids), up to +4 (including the base +1). This effect ends if you target a creature of another type with this weapon, or after 10 minutes of inaction.
Posted on April 10, 2018 by Robb
We’re officially a quarter of the way through the year, and what better way to celebrate that completely arbitrary achievement than with a new cleric domain? The Order Domain puts the lawful in lawful good/neutral/evil.
On the face this looks like an exciting new domain that keeps a nice cleric flavor, but seemingly presents them in a similar light to their martial counterpart, the paladin. Also, when I took a look back in January’s Unearthed Arcana, I was asked to give a little more analysis, so I’ve tried to throw some in there without breaking out the calculator. Let me know how you like this or if there’s something else I could be doing to give these Persuasion Checks advantage! Read More
On March 22, 2018, Senior Magic Designer Gavin Verhey published the rules to the new Brawl format in an article titled “Join the Brawl.” Gavin describes Brawl as a casual format that has the benefit of being an entry point to the larger Standard Constructed format. Now, I disagree with Gavin that Brawl should be used as an entry point into Standard. That’s what the Challenger Decks are for. Instead, I see Brawl as a way to reuse “draft chaff” (the cards you get to keep after a draft) and otherwise noncompetitive Standard cards. I also see Brawl as a way for a new Commander player to learn to play Magic without being thrown into twenty-five years worth of broken Commander cards. That’s enough of an introduction, let’s check out the deck!
Posted on April 1, 2018 by Robb
Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Drider
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Posted on March 30, 2018 by Robb
Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Dragon Turtle
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Posted on March 29, 2018 by FRFC3S
Earlier this week, I was hastily walking through the streets of beautiful historic Downtown Boston in the Springtime. It was about fifty degrees and twenty mile per hour wind gusts were blasting my face. The street that I was walking on had a steep incline and my shins were aching. I had just finished grocery shopping and, with a paper bag filled with frozen foods in each hand, I felt like my arms were going to fall off. My head was down to avoid eye contact or conversation with other less-than-friendly pedestrians. While catching my breath, I looked up and saw this:
Posted on March 28, 2018 by Robb
Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Silver Dragon
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Posted on March 27, 2018 by Robb

We’re back with more Adventure Seeds, and today we take a trip to the wizard’s tower outside of town! I wanted to challenge myself yet again by using a very narrow geographic area that is also highly specialized. Needless to say, a challenge it was!
A lot of these started out as ideas that could be encounters or traps within the tower, and I reverse-engineered them to come up with a more general seed to use. Of course, this worked better for some more than others, so some of these seeds may be a bit more direct in their direction than seeds in previous installments. Still, it was fun writing these, and I look forward to writing the next set! Anyway, here are all the assumptions I made when writing these:
Posted on March 26, 2018 by Robb
Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Red Dragon
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Posted on March 23, 2018 by Robb
Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. To search for all Monster Manual A-Z articles, search MMAZ in the search bar as we’ve excluded them from our Roleplaying Games tag to keep things tidy.

Shadow Dragon
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