Category: Persuasion Check

Persuasion Check: Unearthed Arcana – Elf Subraces

Another month, another batch of playtest rules from our good friends at Wizards of the Coast. This month, following up on September’s positive feedback on the eladrin subrace, we get four more elf subraces, each distinct from each other and those already existing. This includes…

Persuasion Check: Unearthed Arcana – Fiendish Options

Now that Unearthed Arcana is back on a monthly release schedule, we have more time to look into and play with the material before the next set is thrown at us. That said, May’s article is a handful of revisions of previous subclasses released through Unearthed Arcana, so we wanted to dive in right away. […]

Persuasion Check: Unearthed Arcana – Eladrin and Gith

Now that Unearthed Arcana is back on a monthly release schedule, we have more time to look into and play with the material before the next set is thrown at us. That said, May’s article is a handful of revisions of previous subclasses released through Unearthed Arcana, so we wanted to dive in right away. […]

Persuasion Check: Unearthed Arcana – Three-Pillar Experience

At first I wasn’t sure what to think about August’s Unearthed Arcana as it came in as a brief (a little less than 2 pages) article on the heels of a very controversial release in July. It takes on the challenge of awarding experience in…

Persuasion Check: Unearthed Arcana – Greyhawk Initiative

It was very quickly established that many people are unhappy with this month’s Unearthed Arcana article which introduces Greyhawk Initiative as a possible alternative to normal initiative for you to use in your game. And I agree with those people; if you’re just here…

Persuasion Check: Unearthed Arcana – Revised Class Options

Now that Unearthed Arcana is back on a monthly release schedule, we have more time to look into and play with the material before the next set is thrown at us. That said, May’s article is a handful of revisions of previous subclasses released through Unearthed Arcana, so we wanted to dive in right away. […]

What I Like About (In-Game) Homogeneous Groups

One of the greatest things about roleplaying games is the diversity you can find in both the players and the characters. A human wizard standing alongside his dwarf cleric and elvish ranger compatriots. Cyborgs and aliens working together to investigate the hull of a…