It’s been a little over a week since we released an initial set of rules for Premodern Brawl and the community engagement has been nothing short of incredible! We definitely did not expect such a quick, passionate, and welcoming response. Since then, we’ve received a lot of questions, comments, and suggestions and we’d like to share them with you. Today, we’re here to let you know that our friends at the Raven Guild have been working around the clock to intercept your thoughts and that we have some new rules and errata for Premodern Brawl that come directly from you: the players!
The original article has also been updated to include the new rules and errata below, so if you haven’t read that article, that might be a good place to start. We also expect to continue to officially respond to the community’s questions, comments, and suggestions on a semi-regular basis to issue new rules and errata, suggested by the players themselves, if we think they are necessary and flavorful. If you want to talk to us about Premodern Brawl, contact us on Facebook, Discord, or Instagram! That’s enough talking for now.
i. Errata (specifically, to errata certain creatures to “Legendary” and consequently allow new Commanders and color combinations)
We fully expect this to be a constant issue for the first few months as the format evolves. However, it’s also the most exciting issue to address because the community gets to
right rewrite WotC’s wrongs. This isn’t our first time addressing the concept of Color Identity. As a refresher, CR 903.4 states:
“903.4. The Commander variant uses color identity to determine what cards can be in a deck with a certain commander. The color identity of a card is the color or colors of any mana symbols in that card’s mana cost or rules text”
Justin, and many others, suggested that the Apocalypse Volvers be errata’d to be Legendary so that decks can be built with the Color Identity of the Enemy Color Wedges. This is because their Kicker costs count towards Color Identity. My favorite is Anavolver, who looks like a happy Phyrexian with wings and a.. leaf… blade? Anyways, we looked at the Volvers and, essentially, they are over-costed vanilla creatures that rarely see competitive play. They’re the quickest and safest way to patch a gaping hole in the deckbuilding construction rules and could actually be competitive because they scale as the game progresses. Therefore, we are excited to announce that the following creatures have been errata’d to be “Legendary Creature – Volver”!!
In this thread, Gabriel (who has quickly become one of the most active and creative members of the Premodern Brawl community) and I (and a few others) debated back and forth about Sawback Manticore, Viashivan Dragon, Yavimaya Kavu, Raging Kavu, Shivan Wurm, and (my personal favorite) Giant Trap-Door Spider. However, Neither Sawback Manticore nor Viashivan Dragon are particularly exciting and, at this time, we’re concerned about Shivan Wurm giving RG access to reusable bounce and Giant Trap-Door Spider giving RG access to reusable removal. A mid-range vanilla creature like Yavimaya Kavu and/or Raging Kavu seem like the best balance between a Commander that is both competitive and safe.
We’re also reviewing an errata to Desolation Giant as the first Boros Commander and to Desolation Angel as the second Orzhov Commander (currently, the only Orzhov Commander is Selenia, Dark Angel).
However, considering that we just introduced five new Commanders, I would like to take the time to research and address all of the missing Allied and Enemy Pairs at once. Therefore, we will not be issuing any additional errata at this time.
Lance, we will definitely keep the “Lords,” “Warchiefs,” etc. of all Tribes in mind as potential errata targets. However, this suggestion doesn’t address the current problem: certain color combinations don’t have a Commander! Therefore, we’d like to take the time to slowly address that issue first before we try to make everyone’s individually favorite Tribes viable. For the time being, Zombie players could try one of Black’s nineteen (19) available Commanders, many of which have Zombie sub-themes. For example, Balthor, the Defiled (Reanimator) and Ascendant Evincar (Go Wide). Personally, I’d love to issue an errata so that I can build a deck around my favorite Premodern Tribe:
Alexander, and many others, contributed to this discussion. We discussed unbanning cards like Recurring Nightmare and Entomb, but leaving Biorhythm banned. With that being said, it is no secret that the original Premodern Brawl banlist was hastily assembled by combining both the Premodern and Commander (EDH) banlists. We needed to start with something. As time goes on, we will slowly unban cards that aren’t oppressive in Premodern Brawl and, similarly, ban the cards which are oppressing the format.
If you’d like a card to be unbanned, I suggest that you ask a willing participant to help you test it (cough cough, Andrew from Ready to Role, cough), build a deck designed to abuse it, and then see how fun it is for both players. Let us know how it goes!
This format would not be possible without you! Please keep sending us your questions, comments, and suggestions! You might even be featured in a future Parallel Thoughts!
Please also keep it up with those Premodern Brawl deck pics on our Insta! If you’d like to participate, please use the hashtag #premodernbrawl and tag @readytorole in your deck lists, photos, mail days, etc.!
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If you play any nostalgic formats, or are considering it, then you may enjoy my other articles:
Old School 93/94 Brawl
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